2万162Physics-based procedural cylinder generator and cinematic fly-through pipeline First, built a physics-based procedural generator for the cylinders, complete with zoning, ag constraints, etc. (thanks Opus 5.5 @AnthropicAI )@MaxXWilliamson
1.3万178Sandbox city with free-fly previsualization and AI-generated video Opus 5.5 × Three.jsで作った箱庭の街 『第七区 下層』 プリビズモードと自由移動を追加しました🎥 自分でカメラを動かしてプリビズ動画を撮影し、それをもとにSeedance 2.5で映像を生成しています。 これ、けっこう凄いのでは🤔 実際のセットの中を見ながら、その場でカメラを動かして撮影イメージまで考えられるので、頭の中だけで組み立てるよりかなり楽そうです。 3つ箱庭世界作ったので、ここからまとめて触れます。やっつけなのでまたデザインは変えていきます😅 箱庭は、プリビズに使ったり、自由に撮影したり、使い方は自由です😆 また引用元には、箱庭世界の作り方も記載しています。 もし箱庭を作ったら、リンクサイトにも掲載させてもらえると嬉しいです! @TapNow_AI #TapNow@akakuma0219claude.ai
2.9万144Procedural animal pack for a Three.js game/dev community using all my opus 5.5 tokens to give the AI game dev community a @threejs procedural animal pack everything is pure code, work in progress👇@majidmanzarpour
3万143Real-time ocean scene with droplets, fish, and birds Claude Code + Opus 5.5 just built a real-time ocean simulation 🤯🌊 Water droplets on the camera. Fish swimming beneath the surface. Birds flying overhead. 👀 All running in @threejs Ultracode × Max 🔥@mdaman010
2.1万155Blender animation test of 200 creatures split into 15 families I compared Opus 5.5 Ultra & Blender to Unimate so you don't have to! Opus is the clear winner right now. But Opus is a scaled product. Unimate is just a beginning. If Unimate manages to scale to high quality, it'll be far cheaper than agentic animations.@nazimadakli
1万187Assembly-line simulation layout and detail pass Opus5.5でレイアウトしつつ、細部をAstraで詰めてもらうと結構いい感じ。 スカラと6軸を組み合わせた組み立てラインです。@neka_nat
2.9万1383D strawberry asset for a farming game When are we finally going to start seeing 3D assets created with AI in games? Honestly, I think this strawberry from Claude Opus 5.5 would look great in some kind of farming game@bonsaixbt
8798183Bridge 3D model and animation rendered from PDF drawings Claude Opus5.5で橋梁の3Dモデルを作成した 使用データはPDFの2次元図面だけ ソフトはBlenderなので無料 動画の書き出しのアニメーションレンダリングも作成してくれた スゴ過ぎて意味がわからないw@dobokuya77
7777188I wanted to see if beautiful destinations could become playable 3D experiences. Annecy, France became the prototype: a boat journey through canals, bridges, waterfront, and the mountain lake, built with Claude Opus 5.5 using Three.js + TSL. I trimmed the navigation footage for the sake of keeping the video short and the post below below has a slightly longer version. The whole workflow behind this is simple:- - Explained the concept to Opus and asked it to list some ideas. - Shortlisted one and asked it to generate a prompt, with tech stack directions. - Thats it, needed few iterations and is still a work in progress with few issues needing ironing. - The audio effects were added by Opus itself.@techartist_
9111178Figma tutorial reimplemented as a Blender scene I did an interesting experiment today. I fed Opus 5.5 one of our Figma tutorials from two years ago and asked it to reimplement it in Blender. It worked remarkably well. What surprised me most was how accurately it copied the timings. It took just three prompts to get to that point. Very impressive result.@alex_barashkov
2.6万136Animated 3D chariot race Claude Sonnet 5.5 vs. Claude Opus 5.5 vs. GPT-6 Astra on generating an animated 3D chariot race using Three.js. >Sonnet 5.5 is competing with GPT-6 Astra, but Sonnet's lower pricing makes it a better value than Astra. >Opus 5.5 is undisputed king.@AI_Screening
1.1万167Procedurally generated Mediterranean harbor town to walk through in browser I asked Opus 5.5 to build a Mediterranean harbour town you can walk through with friends, right in your browser. The streets, buildings, canal water, sky and harbour sound are all generated procedurally in real time, from code by Opus 5.5. The only imported asset is the scanned human you walk as. Link below@karankendre
1.8万144Furry cat rendered in Three.js with GPU fur simulation Opus 5.5 made this furry cat in @threejs with gpu accelerated fur simulation, looks so real, can almost feel it the simulation was just one shot, the model feels incredibly capable, intuitive, and conscientious at the same time, it's a must have for 3d work@scottstts
76121783D dam model and animation render from PDF drawings Claude Opus5.5でダムの3Dモデルを作成した 今回も使用データはPDFの2次元図面だけ ソフトはBlenderなので無料 動画の書き出しのアニメーションレンダリングも作成 コレもスゴイw@dobokuya77
8991170Pyro simulation iterations rendered through Houdini MCP Claude Opus 5.5 working on pyro sim iterations through the Houdini MCP 🟠✨@onlytruejohn
9010169Detailed motor stator winder 3D model render opus 5.5 absolutely nailed the details on the motor stator winder I previously built in Fusion 360 with Astra@oprydai
1.7万143Rigged 3D character from concept sheets in Blender so @claudeai opus 5.5 modelled, textured and rigged this character in @Blender from a concept sheet.. ..in pure code 🤯 I turned the workflow into my first blender skill for game dev, so you can do it with your own art, get it below 👇@majidmanzarpour
1.5万1483D scene exploring a painting’s perspective in Blender and Unreal Engine Claude Opus 5.5 + Higgsfield made it possible to explore a painting beyond its original perspective - as a 3D scene built with Blender and Unreal Engine.@higgsfield_ai