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Create a breathtakingly detailed, photorealistic 3D scene of the New York City skyline and cityscape using Three.js in a single HTML file. The scene is stationary — a frozen moment in time at golden hour — so pour all effort into visual richness, architectural detail, and atmospheric depth rather than animation or movement. Skyline & Iconic Architecture: Model recognizable landmarks with geometric accuracy: the Empire State Building with its art deco tiered setbacks and antenna spire, One World Trade Center's tapered glass obelisk, the Chrysler Building's stainless steel sunburst crown, 432 Park Avenue's slender grid, the Brooklyn Bridge's gothic stone towers and web of suspension cables, and the Statue of Liberty on the distant harbor. Surround these with hundreds of varied skyscrapers, brownstones, and water towers on rooftops to create a dense, believable urban fabric. Street Level Detail: Include a section of visible street grid — yellow taxi cabs parked along avenues, traffic lights, fire hydrants, street lamps, steam rising from manhole covers, bodega awnings, scaffolding on a building facade, the green globe of a subway entrance lamp, and rows of trees in a pocket park. Sidewalks with crosswalk stripes. A hot dog cart. Rooftop water tanks made of wood staves with conical caps. Water & Geography: Render the surrounding waterways — the Hudson and East Rivers with realistic dark reflective water showing the skyline's mirror image. Include piers, ferries, and the distant shores of New Jersey and Brooklyn. The rivers should have subtle caustic light patterns and a slight chop. Atmosphere & Lighting: Set the scene at golden hour / late afternoon. Warm amber sunlight raking across the western facades of buildings, casting long dramatic shadows through the street canyons. The eastern sides in cool blue shadow. A gradient sky from deep coral at the horizon through peach, lavender, to a darkening blue overhead. Wispy cirrus clouds catching pink and gold light. Subtle volumetric haze between the buildings suggesting urban atmosphere and depth. Window reflections catching the sunset as sheets of fire on glass towers. Materials & Textures: Procedurally generate building facades with window grids, concrete, glass, brick, and steel variations. Older buildings should have ornamental cornices and fire escapes. Glass towers reflect the sky and neighboring buildings. Streets are dark asphalt with painted lane markings. The Brooklyn Bridge cables are oxidized steel. Everything should feel dense, layered, and alive even while frozen. Camera: An elevated cinematic perspective — as if viewed from a helicopter hovering over Midtown looking south toward Lower Manhattan and the harbor, capturing the full sweep of the island, both rivers, the bridges, and the skyline silhouetted against the sunset sky. Use a slight tilt-shift depth of field effect. Post-Processing: Subtle bloom on sunlit windows and the setting sun. Atmospheric light scatteri